// INTRODUCTION
README.txt — personal.log
I'm Emilia Beeke, a game developer who believes games are more than just fun, and can be used to convey messages and bring people together. My first experience with coding started when I was just 11 years old, making simple projects in Scratch. I later moved on to trying out Python and Unity.
Today I build indie games in a team, created by my school. We get put in a small team, and start work using the SCRUM-method.
// SKILLS
skill_matrix.cfg — loaded [7/7]
// TOOLS & ENGINES
software_inventory.sys
Unity
Aseprite
Blender
Git
Trello
SCRUM
VS Code
2023 — PRESENT
Software Developer & Hobbyist
Various Game Jam Teams, School Teams and Personal Projects
Built small-scaled games in Unity, both solo and in teams, for game jams and school projects. Gained experience
with everything from project management and team communication to gameplay programming, building a game and
working together with artists.